This is great. Or terrible. I haven’t decided yet.

For the unaware, Capcom is a popular gaming company known for Street Fighter, Resident Evil, Devil May Cry, and a crap-ton of other games. This year, they released Street Fighter V, the fifth installment of a long-standing fighting game series that has players all across the world for PS4, PC, and Linux.

According to their Feb. 26 announcement, Capcom recently realized that they had no real solution for “rage quitters,” which are basically big babies that exit a fighting match right before they lose. Some of them typically also send hate mail to the person they lost to, throwing insults to them and their mothers. It pisses most people off, but some can find humor in it:

The rage quitter has a lot to gain by leaving a match before they “officially” lose. Street Fighter V has a ranking system that matches players up according to their skill level. In ranked matches where a player prematurely quits, the rager won’t lose any League Points, meaning that they can stay in whatever rank they are placed in without penalty. On top of that, they keep their win streak. That doesn’t make any sense, and it kind of seems like it actually gives incentives to players who rage quit — “If I can keep my win streak up, why shouldn’t I?”

Unfortunately, rage quitting can ruin the game for the would-be winning player in the match. If someone leaves a game during a ranked match, then the player who would have won misses out on getting League Points, leaving them in the exact same ranking that they started in before the match. Match ends early, no points for the would-be winner.

The weird thing, though, is that some players even leave during “Casual” matches — literally casual points that have nothing at stake. Yes, some people really do get that mad.

Capcom recently added a temporary fix, only punishing the worst of the offenders for now by doing sweeps each week. These sweeps will track players with unusually high disconnect rates. Their League Points get wiped completely if they’re caught cheating the system.

But last month, they asked players to call out rage quitters by recording their matches, like through the “share” button of their PS4 system. According to the company, the reasoning for this is so they could gain “video evidence” on the worst offenders.

And well, the players listened. In the comments of the announcement, people have uploaded the videos with the names of the rage quitting players, building proof against the haters. There’s also endless posts on Twitter calling out the quitters with the hashtag #ragequit.

That’s freakin great.


The strange thing, though, is that Capcom didn’t know they would need a safeguard for rage quitters going in. Other games new and old – including Pokkén which came out last Friday — have penalties in place to punish people who leave games early. This isn’t Capcom’s first fighting game by far, so shouldn’t they know this already? Why did they seem avoid this topic to begin with? People on Twitter seemed to notice:


Maybe this is actually terrible. I’ve always been against bullying/shaming others (body shaming comes to mind) but in this case, it seems like the people deserve it. There is no reason to get so pissed off at a game that you quit before the winner can get their score recorded, just to usually wind up sending hate mail to them.

Then again, this wouldn’t be a problem if there wasn’t a penalty system already in place. Players wouldn’t have to call anyone out publicly. No one would have to be shamed.

So I guess I have to ask — is it okay to shame people sometimes? Who’s to say that someone deserves to be shamed? Is it something that can be argued or widely agreed upon to be okay, or is it not okay under any circumstance?

Let me know what you think!